New Update v1.1


Made a small post-ludum dare update with bug fixes and game changes to make it a little easier to get past week 1-3

Change-Log:

  • The store can no longer be re-opened before all previous customers have left
  • Item sale price label is now a text box instead so that big price changes can be made without having to do 500~ clicks
  • Added a sound volume slider
  • Adjusted thought bubbles to be a little more accurate
  • Fixed: Clean Store button will no longer make your shopkeeper try to grab an already purchased item from a customer.
  • Fixed: Customers can now reconsider buying the last item available in the store - instead of just going idle after trying it once
  • Fixed: Fixed finance panel total difference calculation not taking into account cash spent on buying upgrades
  • Added proper game-over screen and restart button
  • Added upgrades:
    • Bigger Shopping Cart - customers can fit one more item in their cart per level
    • One for the price of two! - Customers are 1% more likely to buy overpriced items per level.
  • Lowered base chance for customer to make purchase by 20% (was 50%, is now 30%)
  • Fixed: Cash text should now update correctly when bills are paid
  • Store now closes early if you run out of goods to sell
  • Added little floating numbers for when an item is purchased (+ satisfying cash register sound effect)

Files

Final_WebGL-v1.1.zip Play in browser
May 03, 2019
OneMinuteStore-v1.1.zip 15 MB
May 03, 2019

Get ONE MINUTE STORE

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